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EastPoint has over 20 years’ experience in managing projects and delivering solutions. We use proven methodologies for managing these projects and the Software Development Life Cycle (SDLC).

In brief, we ensure an all-round arc of visibility so that nothing is left in the dark.

Our project management methodology is based on the best principles from PRINCE2 and PMP.

In addition to the normal focus on time, cost and quality, we place particular emphasis on communication – which must be timely, honest, forthright and inclusive, covering the core team, the extended team, sponsors, and all stakeholders. Everyone’s on board – and we keep everything above board.

We take a flexible and agile approach to the SDLC methodology, based on the Unified Process (UP). We’re guided by the following principles:

  • Iterative and incremental. Change is inevitable. Activities must be concurrent. We make the big decisions up front and the smaller decisions as needed. In this way, understanding of the optimum design evolves, and we can steer a course towards the best solution.
  • Use Case-driven. We use Use Cases* to capture requirements as they are both succinct and meaningful to all stakeholders.
  • Architecture-centric. The foundation of the development project is the solution architecture. This is defined early in the project and refined as the project progresses. It provides a common vision of the solution – an arc of visibility – and guides the project while allowing progress to be monitored.
  • Risk-focused. Design decisions can be delayed to ensure the best solution, but risks must be tackled as early as possible.

* A use case is a list of steps that typically define interactions between a role or actor and a system, required to achieve a goal.

We also place huge emphasis on using visual representations throughout the development lifecycle: presentations, diagrams, mock-ups, wire-frames or prototypes. This, along with good communication, means that we ensure good understanding all the way and deliver ‘no surprises’ projects.